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== Membership == === Eligibility === The rec.sport.paintball FAQ identified three basic membership requirements. Prospective members were expected to: * Have played paintball at least once. * Be able to read rec.sport.paintball. * Demonstrate good sportsmanship. The sportsmanship requirement included avoiding cheating and helping new players.[2] The criteria reflected the organisation's informal and inclusive nature. === Membership numbers === Members received individual Team Internet membership numbers. The numbers were displayed using the abbreviation TIP followed by a number. Examples appearing in historical sources include: {| class="wikitable" ! Identifier ! Historical context |- | TIP#327 | Kendrick See, documented in a 1994 Usenet discussion |- | TIP#3326 | Paul "Stryder" Kloehn, documented in the paintball FAQ |- | TIP#2750 | Used in a 1997 Usenet message |} The numbers served as membership identifiers rather than tournament jersey numbers. They should not be interpreted as proof of the total number of active members at any particular date. === Keeper of the List === Team Internet maintained a membership list. Administration was handled by a person known as the '''Keeper of the List''', commonly abbreviated '''KotL'''. Prospective members could request membership by contacting the Keeper of the List. Once accepted, a member received an identifying number.[3] The precise succession of people who maintained the list has not been fully reconstructed. === Online signatures === Team Internet members commonly included their membership numbers in Usenet signatures. This allowed other participants to identify them as members. The practice was part of a broader culture of online paintball organisations. Similar membership identifiers were used by equipment-oriented groups such as: * Mag Owner's Group (MOG) * Spyder Owner's Group (SOG) * Palmer's Owner's Group (POG) The groups were informal associations rather than conventional competitive teams. === International membership === Team Internet was not restricted to a single region or country. Membership was based on participation in the online community. The organisation therefore allowed players from different geographic areas to share a common identity. This was particularly unusual during a period when most paintball clubs and teams were organised around local fields or stores.
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